

GTPlanetIt's basically a big GT5 patch. Visuals, UI navigation, physics and loading times improved. I like how license tests are required now, and the new game progression system. I'll take a screenshot of the 2nd set of events later.
Replays didn't improve, neither the video quality or the features/angles. There are also some annoying things like not being able to rotate the car in GT autos when buying wheels. You're stuck with either full front or full side view. It's still no where near GT4 to me, but still worth the money and time. Even for the new physics alone. If GT5 was GT5p Spec II, GT6 is actually GT5 minus a few features from GT4.
Hab mir das auch gerade angesehen. Die Lichteffekte finde ich allerdings weniger überzeugend. Im eigenen Cockpit ist ja davon was zu sehen, auf den cpu-gesteuerten Fahrzeugen hingegen überhaupt nicht. Selbst wenn man sie bei Nacht überholt ist auf den Fahrzeuglacks eigentlich null Lichtveränderung zu bemerken. Keine gute Leistung imo.Das spiel scheint es mancherorts schon zu geben, endlich ein bisschen direct feed material:
Mount panorama inkl. tag/nachtwechsel
https://www.youtube.com/watch?v=APU5ZqezOtc
Die beleuchtung ist richtig klasse
Edit: Die gegnerautos haben keinen lichtkegel vorm auto![]()
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Kleiner Forza 5 Seitenhieb:We already knew Polyphony's racer would include microtransactions - a first for the series. Now we're nearing the game's Friday 6th December release more information on how these work has been revealed.
Let's start with the virtual currency, credits. Credits, which you use to buy cars and parts, can be bought in 500K, 1 million, 2.5 million and 7 million denominations.
The PlayStation Store updated today with the prices for these. They are as follows:
500,000 In-Game Credits (£3.99/€4.99)
1 Million In-Game Credits (£7.99/€9.99)
2,500,000 In-Game Credits (£15.99/€19.99)
7 Million In-Game Credits (£39.99/€49.99)
The video, below, showcases GT6's cars and reveals one of the top priced, the Jaguar XJ13, which costs 20 million credits. You can grind for it in traditional Gran Turismo fashion or you can buy it straight away if you drop £119.95 - that's the total you pay for two packs of 7m credits, two packs of 2.5m credits and one pack of 1m credits.
The issue is, will Gran Turismo's progression system be adversely affected by microtransactions? Eurogamer's Martin Robinson has been playing the game and tells me GT6's economy works exactly the same as GT5's, with progression, payouts and car prices very similar.
Sony maintains that GT6's microtransactions offer players an alternative fast-track route through the series' famously grindy progression. Eurogamer's review will be published on Friday.
Solange das bekannte System nicht an die Microtransaktionen "angepasst" worden ist, lass ich es noch durchgehen.The issue is, will Gran Turismo's progression system be adversely affected by microtransactions?
Eurogamer's Martin Robinson has been playing the game and tells me GT6's economy works exactly the same as GT5's, with progression, payouts and car prices very similar.
Forza 5 Designänderungen im Vergleich zur Forza 4:Wie schaut es eigentlich bei Forza aus? Ist euch dort irgendwas in diese Richtung aufgefallen?
Kommt der noch mit nem Update? Oder fällt der weg?
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).. mochte das Random-Feature nie. Da will man ein Rennen fahren und muss auf passende Autos hoffen? Lol?